bannerlord loyalty drift. "Migration tweaks" system expand on this field and changes a number of things, related to topic, striving to make it more even between player- and AI-governed kingdoms, while providing some new options. bannerlord loyalty drift

 
 "Migration tweaks" system expand on this field and changes a number of things, related to topic, striving to make it more even between player- and AI-governed kingdoms, while providing some new optionsbannerlord loyalty drift  Total: 1 (members: 0, guests: 1) Grimmjow Sergeant

ago. When you take over a fief, the loyalty and security will be in the ♥♥♥♥♥♥♥. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Still waiting on the highly anticipated cucking update. In the final episode of the Bannerlord Companion series, we will cover many governor builds, clan party leaders and main party roles! Get your spreadsheets. :) Mod manager download. It always changes to boost/decrease your value to one point. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Kinyrenk. You can increase the loyalty of your settlement in Mount and Blade Bannerlord in many ways: Set a governor with the same culture as that of the citizens. then build fairgrounds. And if one ever does rebel, just remember that it’s pretty easy to deal with them. Mount and Blade 2: Bannerlord Loyalty & Security The two most important stats for any would-be ruler to consider are loyalty and security, as these have knock-on effects on everything else. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. 2. You cannot change or interact with it. Go for higher steward level to save money. This guide attempts to teach you everything you need to know about character development, so that you may create The Ultimate Bannerlord to rule Calradia. The Citadel - General Discussion. Once you hit +50 loyalty you can start building stuff like walls and barracks. 5. o. Fiefs culture loyalty penalty. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. but I am suddenly getting -5 loyalty a day because of a modifier that just says issues. Bannerlord’s Town Loyalty is one of the 6 special fief stats that will either boost your taxes or cause widespread rebellions. You have a matching governor, that's +1, you have enough security that's plus too. Midnight Ghost Hunt is a multiplayer prop hunting game where the props can kill the huntersWhen is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Could be longer. If the mod doesn't deviate far from Native on this, building use 2 slots to store: what is under construction and when it will be finished. So they have very low loyalty drift. ------. It’s just one siege against mostly militia units, then some chasing around. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Press J to jump to the feed. This will make your party either the default speed (hardest), 5% faster (Easy) or 10% faster (Very Easy). They settled on "Loyalty is a big frikkin deal" every. Share Get link; Facebook. So sorry if it sounds. He was quite. The drift is calculated as (50 - Current loyalty)/10. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. 4 per day. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. Also you're carrying a ton of prisoners which will slow you down. smuggling weapon, fencing stolen good, find them recruit. How I do this: +3 Feasting +3 +1 Security +1 (485 man garrison and 465 militia) +1. You cannot change or interact with it. Империя расколота гражданской войной. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. At the moment, it's one of the most impressive RPGs in existence like its predecessors. There are also governor perks in bow, athletics, and medicine that each boost loyalty by +1. It increases the loyalty of the town by 4-5 when you are waiting at that settlement. When loyalty is above 60 from partying for a week, i build festival area for a week, rinse and repeat. Nuevos reinos se alzan más allá de sus fronteras. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. . The rate seems to be quite slow too. Originally posted by Ozan: Its all about companion's culture for loyalty not about trait. Shouldn't matter though. You can't. Mount & Blade II:. Press question mark to learn the rest of the keyboard shortcuts. At least for the beginning, if loyalty is super low. Mount & Blade II: Bannerlord - Трубят рога, вороны собираются в стаи. I originally planned to conquer and hold battanian cities, but plans change and I now hold 2 imperial cities and 1 castle. He was quite. Mount & Blade II: Bannerlord will build upon the popular Mount & Blade franchise bringing in many exciting and highly requested new features. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). Originally posted by Ozan: Its all about companion's culture for loyalty not about trait. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Buy all the food. Yea you have to balance construction with loyalty until it stabilizes without the festival option. There are several, and these can counteract the -3 malus, too. Those buildings takes years to build. At the castle run the "festival" event, it gives +2 loyalty per day. 1. #1. Some important bits about the supporters. Turns out that running a kingdom is hard. It will increase Loyalty by 1, 2 and 4. u can do it the other way around. 1. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. For years the LOYALTY mechanic has been bad. Mount & Blade II: Bannerlord. (research it). #1. Sep 24, 2022 @ 12:58pm It's worse than before. Trying to get it over. . ASAP. The text when entering Revyl even still says it's population is "Well fed". is there any way to change my culture? I really. Bop her on the head with your mace and take her. Hi, this is kind of a randomly specific question about a very minor perk, but I’m wondering which trader perk out of these two is better. User account menu. How to Reproduce: 1. Trying to get it over. Posted by u/hotdog-water-- - 5 votes and 12 commentsAll governor perks that increase loyalty; Govern foreign cities with ease. ago. Its a very useful thing when you are doing expansions but in every few days one of the town or castle rebels since the Bannerlord loyalty system is so broken at the moment. The drift tries to keep you at 50 loyalty. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Bannerlord Rebellion Exploit, Loyalty Drift & More (Dev Explains) - YouTube 0:00 / 14:32 Bannerlord Rebellion Exploit, Loyalty Drift & More (Dev Explains) STAN Games &. While this penalty is possible to address in a stabilized city that has no other. I know they will eventually rebel even though they are my culture, have games and festivals set, and have governors. Establish your hegemony and create a new world out of the ashes of the old. #5. I just use that and wait for a week or 2 and increase it up to 80-90 and leave. He was quite. except I can only store 80 troops. hide. Screenshot by Gamezo. Loyalty Drift will fluctuate from -5 to +5, depending on the amount of Loyalty you have. Can someone please explain what they are, and how can I. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. #13. Loyalty value is one of the most important values for the well-being and health of the settlement. V1. Unless you really want to ruin. Прохождение Mount & Blade II Bannerlord в реалистичном режиме. If your loyalty is decreasing, then loyalty drift will steadily increase to try and even it out. Mount & Blade II: Bannerlord will build upon the popular Mount & Blade franchise bringing in many exciting and highly requested new features. Ursprünglich geschrieben von alation13: Mules give 100, sumpter horses give 100 and neither of them can be used to upgrade your cav units. 20. The biggest loyalty increase policy in Bannerlord is the Forgiveness of Debts. There is no drift for militia, food, garrison. Apr 22, 2021. In one form or the other it has been around most of time. Holds you over to have enough to never have a rebellion. The default 0. Improve the food production of your. Have a governor of the same culture as the city he is administrating. Bow, Athletics, and Medicine all have perks to increase loyalty by 1. Since there are many more things to learn about Mount and Blade: Bannerlord’s Town Loyalty, we have decided to write an extensive guide explaining. mules give 100 carry, sumpters give speed movement. Learn how to raise the loyalty level of your town or castle in Mount and Blade: Bannerlord, a strategy game where you manage your fief. Seriously though. Hopefully later we'll be able to boost food production more. Find a town as your caravan base, preferable one you own. Trying to get it over. This should stop the rebelling. Once I set up my own kingdom its like everyone else says. But for like the 500 gold or so for my party. Trying to get it over. A user asks for tips on how to lower the new drift-values that affect the loyality and security of settlements in the game Mount & Blade II: Bannerlord. I really hate loyalty drift. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Adopt Kingdom Policies that raise loyalty (you can propose them even as a vassal). Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. The higher it is from 50 the more negative it is and the less it is from 50 the more higher positive it is. Drakken. unless deep in enemy lands. So, a same culture governor with those perks and a level 3 fairgrounds would give +4. The food is at -60/day, but the loyalty's at just -0. Once you hit +50 loyalty you can start building stuff like walls and barracks. New item called loyalty drift causing loss of 6-10 loyalty a day. It is really hard to purposely instigate rebellion because of the stupid loyalty drift, I starve the city by seeking into the city and buy all their food, kill every caravan that try to enter the city and burn every villager near the city. Everyday in the game, the mod will add 100 loyalty to every town and castle. If you have a good strong garrison, it will push security upwards. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. natural drift. Rebellion! Rebellions are instantaneous map events that occur after a build-up of resentment to the current owner of the settlement. Found the internet! 1. Increase the security in the settlement. Have a governor of the same culture as the city he is administrating. Its same like security or loyalty drift. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). For those New (er) to game. Fix Loyalty. It. This also isn't possible to do to a castle. Last edited by Kernest ; Dec 13, 2022 @ 12:07pm. Apr 22, 2021. Its happening to the AI as well so its not just me. And if one ever does rebel, just remember that it’s pretty easy to deal with them. Finishing structures that increase loyalty (Fairgrounds). For those New (er) to game. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Recruit. so if you keep them all high then the loyalty will balance out to mid 30’s as the ‘loyalty drift’ bonus you get from being under 50 can negate the culture issues. Consider loyalty/security/etc. Town Loyalty in Bannerlord determines how likely (or unlikely) the population is to rebel, so it's pretty vital that you do everything you can to keep its drift in check. It's not too difficult to get a foot archer companion to. This will increase compatibility. It depicts what a typical medieval farmer/person would typically do during that month. Have a look at the progress of team so far! This includes the campaign map with a cool sneak peak at the end of this album. what is this ?? It’s a balancing mechanic. Yes the loyalty drift was a problem at first. 0. This mod allows you to change the culture of a settlement that you own. 5 Loyalty drift-3. "Migration tweaks" system expand on this field and changes a number of things, related to topic, striving to make it more even between player- and AI-governed kingdoms, while. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Once the foreign culture prevalence surpass the current culture, the settlement's culture switches to the dominant culture. One other thing that can increase or decrease Loyalty is “Issues”; this refers to the notables in the cities; if they have an active quest for you, it will count as an issue and decrease Loyalty, but you will get a +1 if you complete the quests. Next time, just expand the stats and mouse over your move speed as it'll tell you all the modifiers. But no matter. Prosperity / 50f; this is the formula. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). Then they kept tweaking economy, diplomacy, fief stats. Culture only affects culture bonus and settlement loyalty. See if you brother (in campaign) or spouse has relevant perks to increase security, loyalty (or reduce wages), sometimes this is more benefit then just the. "Migration tweaks" system expand on this field and changes a number of things, related to topic, striving to make it more even between player- and AI-governed kingdoms, while providing some new options. / mount & blade ii:. Try to pass kingdom policies that increase loyalty. Originally posted by Ruffio: Afaik loyality drift gravitate towards 50, and the number decrease or increase closer it get to that. Same goes loyalty, where i have -2 because of ‘Loyalty Drift’ and it keeps getting worse. Rebellions will work like this: Settlements with low loyalty and security will be able to rise up against their owners. 0. Refine the Hardwood into Charcoal until you reach level 25. #1. So, first, get a good garrison for security. I'm halfway across the map, but by the time I get there the bandit conspiracy base is gone. My character is a battanian serving the northern empire. Open the original engine_config. Thanks to abbtolchester for concept. Join our discord via the link below!Governors. On this screen you should see the option Map Movement Speed near the bottom of the options menu. pass certain policies like "forgiveness of debts", keep it on festivals and games until the loyalty is high enough to work on building fairgrounds. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. By replacing the influential people with agents from your own culture and imposing your culture over locals would make this settlement %99 your factions culture in 1-1. This penalty is now very high, and will. thats the easiest way to get highest loyalty without eating ur braincells. 1. They will also drift towards 50 for each, making it easier to keep them at an average level but harder to reach the bonuses you'd receive the closer you get. An empire is torn by civil war. Trying to get it over. 5 from culture and the loyalty drift keeps me hovering around 45-55 while i build everything else. I intend to keep it updated from now on so you can have more fun. I can't figure out why the first one has such a high bonus to my security with minimal effort and the second one has nearly twice the troops with better troops all around and has a negative rating. Divert. So as your loyalty drops below 50, the drift will try to help you out. Nov 30, 2020. 1. r/mountandblade. Jumboman Jun 12, 2021 @ 3:19am. I believe sitting in a town while its loyalty builds is a way to avoid rebellion (albeit boring). Share the. In addition to what other posters said, high security and relations with the town's notables will boost loyalty. Completing the "gang leader needs weapons" quest for example will lower settlement security by 30 IIRC. . The two most important stats for any would-be ruler to consider are loyalty and security, as these have knock-on. Durable - Atheletics 175 +1. These are the best ways to increase the loyalty of fellow lords in Bannerlord: Money and gifts are a sure way to make people like you more in real life, and Bannerlord is no exception. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). . The Total Clan Strength now properly subtracts out the garrison strength of the captured fief from the faction ruler's total strength, which will lower the faction ruler's bonus by a small amount. Holds you over to have enough to never have a rebellion. Its happening to the AI as well so its not just me. They will make it in time, though. When fiefs change hands among the empire nobles it doesnt matter as they're all empire nobles. The -3 loyalty penalty makes sense for a year or maybe even a few years after conquering a place, but making it an indefinite penalty doesn't make sense and just isn't tenable. co. This means finding governors of the correct culture and re-rolling their stats to get as many bonuses to Loyalty and Security as I can. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. By default, the drift is very slow. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Aug 16, 2022. Nothing you can do bout it. train proper governors for emergency fief takover. You should GREATLY reduce the chance for a city to rebel. 1. Distributed goods doubles relationship gain with artisans and generates 30 gold for every. when your settle has high loyalty and security, it "drifts" towards the negative end, when you have low loyalty and security, it drifts towards the positive end. 38/day (and currently sitting at around 71). com The Loyalty Drift stat will either increase your Loyalty when it is under 50 or decrease it when it is over 50. Have a look at the progress of team so far! This includes the campaign map with a cool sneak peak at the end of this album. I have just returned to my settlement after a few in. Let them suffer since you don't actually want the city for real anyway and/or you know another lord is going to be getting it and you want to screw them over a bit , 2. 175 in athletics perk +1 loyalty for governors. These are the best policies to enact in Mount & Blade 2: Bannerlord. Just have them in the town for long enough that the loyalty drift calms down. Do their favor. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. 本記事は、 Mount and Blade 2 : Bannerlord での、「ある勢力に旗だけ渡した後に独立して自勢力を立ち上げることで有利な展開を狙うプレイ」の記録です。. 03 and I was like "This is fine". When it’s below 50, it wants to float back up to 50. Security and Loyalty Drift. Mount & Blade 2: Bannerlord just got its 1. By: 76561198079797439. 5 meaning I only lose . Security Drift and Loyalty Drift; I can use common sense and guess that a drift can be positive or negative providing a bonus or penalty to the named stat, however does anyone know the actual mechanics behind this? I have worked hard to bring my settlement's loyalty up and things have been going well. o. Make sure there is zero food when the day cycles. If you cant pass those, then install a governor who is if the same culture as the city, then run festival and games for daily loyalty until above 30 loyalty. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). • 2 days ago. The higher the loyalty the worst the penalty and the lower loyalty plunges the more forgiving the penalty. Unless you’re king you may struggle to pass them however. If your loyalty is decreasing, then loyalty drift will steadily increase to try and even it out. Do you have a lot of good relation with other lords? Kaiser_James?Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Fix Loyalty. 19. CanIBeFunnyNow • 3 mo. These task will effect town security and loyalty. Join. Trying to get it over. on Warband I know game mechanism. At the castle run the "festival" event, it gives +2 loyalty per day. 7 Breakdown - Bannerlord, here is how you can Increase Loyalty and Prevent a Rebellion:1. Sty close to defend your villages from raids. 0! Automatically change settlement culture to owner kingdom's culture when a settlement's owner changes. Trying to get it over. This isn't like Warband, where you could conquer and ignore. Otherwise the fairgrounds building and the daily games setting for cities can helpI need to talk to one of my governors to do that. But I don't like the concept of security and loyalty drifts, on my opionion the mechanism does not work properly. . Sep 24, 2022 @ 1:34pm. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. The loyalty drift works both ways. for now i guess, just dump garrison unit. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. OP is asking about Loyalty Drift. The garrison is mostly troop storage rather than for defense. Sep 4, 2021 #1 Harbiden nedir bunun çözümü? Vali atıyorum kültürü farkli diye -1 sahibi benim. He was quite. I originally planned to conquer and hold battanian cities, but plans change and I now hold 2 imperial cities and 1 castle. That good to know. Just have them in the town for long enough that the loyalty drift calms down. This is a considerable penalty, as it applies across the board. no relationship penalty what so ever or get intercepted. Loyalty September 15, 2023 How do I fix loyalty drift? submitted by /u/IndividualTreat7. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Establish your hegemony and create a new world out of the ashes of the old. Loyalty value is one of the most important values for the well-being and health of the settlement. Show mercy best. It is really hard to purposely instigate rebellion because of the stupid loyalty drift, I starve the city by seeking into the city and buy all their food, kill every caravan that try to enter the city and burn every villager. Always going on -Mount & Blade II: Bannerlord - The horns sound, the ravens gather. Date Posted: Apr 15,. So i have a single city, in which i have over 450 garrisoned soldiers plus 200 militia, and yet i still only go +0,6 in security because the ‘Security Drift’ gives me -3,33 and keeps increasing, yet i have 100 security. However i did some testing and noticed the relationship was only increasing for 2 out of the 4 notables. So settlement will generate owner culture's troops and there won't be a different culture penalty. NPCs can't handle -3 loyalty a day. 22 comments. Anyone else having issues with the new patch on old games making all towns and castles rebel? New item called loyalty drift causing loss of 6-10 loyalty a day. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. Go to Bannerlord r/Bannerlord. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Un imperio cae destrozado por la guerra civil. Also, take care of any bandits and hideouts in the proximity to raise security and loyalty. Cannot prevent rebellion. NPCs can't handle -3 loyalty a day. Loyalty USED to not be a big deal. Showing 1 - 1 of 1 comments. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Seriously though. I am lord of a town and its been going well for a while, so I went out on campaign. Loyalty tends to stay around 50 even if you do nothing at all because of the loyalty drift, considering the place isn't starving, you protect the villages from being raided and security is maxed. There are also governor perks in bow, athletics, and medicine that each boost loyalty by +1. Security Drift and Loyalty Drift; I can use common sense and guess that a drift can be positive or negative providing a bonus or penalty to the named stat, however does anyone know the actual mechanics behind this? I have worked hard to bring my settlement's loyalty up and things have been going well. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Settlements will have a loyalty penalty if the owner and or governor is not of the same culture. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. Trying to get it over. #5. Does anyone know if the "relation" stats of the notables in settlements effects the "loyalty drift" stat in the settlement info? Like say you have a settlement and you have high relations with notables there, does that stat change to a positive number, and does a low or even negative relation with notables make the drift turn more negative? Does this concept. and even if you do it for the sake of chaos like my illuminati play through, the dreaded loyalty drift counter it. What matters is Marunath has a 61 loyalty and is improving. Mount&Blade II: Bannerlord is a sandbox action-RPG/strategy game and the latest installment in the Mount&Blade series by TaleWorlds, acting as a prequel to Mount&Blade: Warband, and co-published by Prime Matter. When you hover over a notable with your mouse, the tooltip should say which clan they support. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Good point about the kingdom decisions. After working on both the Kyushu and Shikoku regions of Japan, the Shokuho team for Bannerlord is now focusing on the main island Honshu. - Settlements change cultures depending on who owns the settlement. Loyalty drift is the drift towards whatever baseline number the game is setting for loyalty based on your culture and other factors that don't show as bonuses/maluses when you highlight loyalty. There are a few methods to extend Town Loyalty in Mount and Blade: Bannerlord: Build and improve Fairgrounds (+1.